Feather Farm Frenzy is a complete hyper-casual Unity game template where players control a hen or duck moving along a straight path, collecting eggs that stack behind them. The needle-style counter updates in real time as eggs are gained or lost, giving clear feedback during gameplay.
Along the path, transformation gates reshape the egg stack into patterns such as a square, line, or circle, while obstacles like cutters and traps can break the eggs. At the end of each level, two final gates convert the collected eggs into hens or ducks, and the player must meet the target number to complete the level.
When the goal is achieved, a character appears to collect the hatched birds and load them into a small vehicle. The vehicle has limited capacity, adding a small resource-management layer. After delivery, the player collects coins from the environment, which are used to build and upgrade a small house that expands over time.
Helpful power-ups are included to skip difficult levels or increase how many birds can be carried at once. The game is designed to be simple, relaxing, and satisfying, with smooth animations and easy-to-modify systems.
This package is ideal for developers who want a polished and fully functional hyper-casual project that can be reskinned or extended quickly for publication.
Features
Complete hyper-casual gameplay loop
Smooth character controls and auto-run system
Egg stacking mechanic with real-time meter feedback
Shape-changing gates (square, circle, line, etc.)
Obstacles that break eggs with physics-based reactions
Egg-to-bird hatching system with level goals
Character loading and delivery sequence
Coin collection and house-building progression system
Power-ups: skip level, increase carrying capacity
Unity Editor tools for easy customization
Clean and optimized C# code
Mobile-ready UI and gameplay
Ready for AdMob, UnityAds, and Appodeal integration
Fully commented scripts and organized project structure