Welcome to Sassy Archer – Survive, Upgrade, and Conquer!
Experience an addictive tower defense survival game where you control a skilled archer defending against endless waves of enemies!
Survive for 15 minutes against increasingly difficult enemy waves. Your archer automatically shoots arrows at approaching enemies while you strategically collect XP gems and gold coins to level up and become more powerful.
Each level-up lets you choose from powerful upgrades: increase your damage, attack speed, add poison effects, pierce through multiple enemies, or fire multiple arrows at once! The longer you survive, the stronger you become – but so do the enemies!
Draw your bow. Aim true. Survive the onslaught!
This documentation provides a comprehensive guide to help you understand and modify Sassy Archer. We will explain the game’s core systems, upgrades, enemies, and how to add new content.
When you level up, you can choose from 3 random upgrades to enhance your archer.
| Upgrade | Max Level | Effect per Level |
|---|---|---|
| Damage | 5 | +5 Arrow Damage |
| Health | 5 | +20 Max Health (also heals) |
| Attack Speed | 5 | +0.3 Attacks per Second |
| Range | 5 | +50 Attack Range |
| Crit Chance | 5 | +5% Critical Hit Chance |
| Crit Damage | 5 | +25% Critical Damage Multiplier |
| Poison | 5 | +5% Poison Chance |
| Pierce | 3 | +1 Enemy Pierce |
| Multi-Shot | 3 | +1 Arrow per Shot |
| XP Bonus | 5 | +10% XP Gain |
| Coin Bonus | 5 | +10% Coin Gain |
| Slow | 3 | +10% Enemy Slow |
| Regen | 3 | +2 HP per Second |
| Luck | 5 | +5% Better Drops |
| Knockback | 5 | +20 Knockback Distance |
The tower visually upgrades at specific player levels:
Spend gold in the lobby to permanently upgrade your starting stats.
| Upgrade | Effect per Level |
|---|---|
| Health | +20 Starting Max Health |
| Damage | +2 Starting Damage |
| Speed | +0.15 Starting Attack Speed |
| Range | +30 Starting Range |
| Poison | +5% Starting Poison Chance |
| Pierce | +1 Starting Pierce |
| Multi-Shot | +1 Starting Arrows |
| Crit Chance | +5% Starting Crit Chance |
| Crit Damage | +25% Starting Crit Damage |
| XP Bonus | +10% XP Gain |
| Coin Bonus | +10% Coin Gain |
| Slow | +10% Enemy Slow |
| Regen | +2 HP Regen per Second |
| Luck | +5% Better Drops |
| Knockback | +20 Knockback Distance |
| Start Level | +1 Starting Player Level |